Archive for ‘Circle Orboros’

November 11, 2010

Lord of the Storm, Lord of the Dance

by Nate Birkholz

Epic Krueger has been painted just in time for this weekend’s foodmachine tournament; I ended up rushing the cloak because I wanted him finished, so some of my highlighting is not as good as I would have liked. I have done all but add the basing materials (I painted the front arc after I took the photo): I wish I had a good way to have swirling leaves since he looks all windy. I would greatly prefer to let him dry much longer before I paint the sealer on, maybe I should play him carefully with no sealer on Saturday.

Why do PP's "action" poses all look like dancing?

I wish I had not broken my camera, the iPhone really doesn’t take that great of pictures.

The cloak ended up a different color than I expected, it’s different shades of olive green in thin layers, but then I washed with with GW’s Thraka Green and it got very emerald. I should really have made a dark olive wash myself, I’ve had so many bad experiences with self-mixed washes that I am hesitant. I considered mixing Devlan Mud and Thraka Green washes to try to emulate an olive green wash, but I think that may not work well. I should try that on a model I care less about to see if I can paint my Druids that way.

I chickened out on doing glowing blue eyes. I had a white glaze on the brush and in the eye socket before I changed my mind and just gave him regular eyes. I made the pupils with a very dark gray this time, it looks less googly-eyed than black does.

I’m working crazy hours right now. Not a lot of time to craft a post, I have chosen to spend my free time painting, instead.

October 31, 2010

Maybe He Should Get a Sandwich or Something

by Nate Birkholz

The other night the FLGS, we were discussing eHaley. I noted that every faction seems to have at least one caster that leads everyone else to call cheese, like eHaley, eSkarre, etc. I said I didn’t think Circle had one, and everyone immediately replied, “Kromac.”

Hungry Man?

When I started looking at the Circle Orboros faction, I largely ignored Kromac the Ravenous. To be honest, I was never thrilled with Circle casters in general until I understood the fluff, but ol’ Hungry really didn’t grab me much at all. Somewhat arbitrarily I decided to avoid him and focus on the other Circle casters. After enjoying my first tournament a few weeks ago, however, I realize that the ability to be competitive is valuable, even if I doubt I’ll be a top tier player.

Looking over Angry Goatface, we find that with a six-inch move, five-inch leap, and two-inch reach, he has a thirteen-inch threat range. On feat turn he can refill his fury in exchange for causing himself seven damage, which allows him to buy sixteen unboosted attacks. This obviously makes him dangerous, but a thirteen-inch threat range is also supremely avoidable. You might surprise any given opponent once with it, and after that will have to hope for inattention or hubris. Though I am sure you can also make use of it to remove a few beasts from the board or to spam Rift if you just double your FURY and don’t choose to switch to beast form; in fact, the feat makes Rift actually seem worth the cost, for once.

Because of this, the Internet advises that Kromac the Supremely Peckish is not actually an assassination caster, but rather a support caster with some denial via his Bestial spell — preventing magic and upkeep in his CTRL radius — as well as denial via the threat of assassination. This makes his Feat perhaps as valuable as a possibility as an actuality, it seems to me.

I have to say he doesn’t seem like he would really bring the same level of moldy milk as someone like eSkarre does, however: for heaven’s sake, her breasts knock targets down, now that is cheese. Kromac does indeed have a good stable of spells that support both man and beast, and also makes troops and beasts synergize well with one another via Warpath, which is a great trick in an upkeep spell. Yet while there’s no denying the…denial capabilities of Bestial, he doesn’t have that “extra” ability or spell that the broken-seeming casters have.

I note that he doesn’t eat hearts like the other male Tharn do — no wonder he is ravenous!

I will definitely be picking up the model soon; Kromac may not look as broken as some other casters to my oh-so-inexperienced eye, but I know other people hate dealing with him, and I am sure he plays very strongly on the tabletop. I am also looking forward to Cassius and the Tree of Fate — another two-model caster, which seems to be a Circle Orboros trend — even though we have absolutely zero idea what he will do. (I’d love to have the first painted Cassius on the forums, we’ll see if I can make that happen.)

I seem to be investing more in casters than may be best. Instead I should likely be taking the time to learn a couple of warlocks well, but Circle has a broad range of solid warlock choices instead of one or two dominant ones, and I like seeing how my other models change in response.

Problem Solved!

October 28, 2010

Stab, Stab, Whoosh

by Nate Birkholz

I pretty much finished the Eladrin Swordmage for our new D&D campaign the other day (his sash is going to get one more detail pass and a more careful final wash, I think). He turned out pretty well, the iPhone photo is not as good as the Sony took, but there you go. This is why we can’t have nice things. After I created the character I was struck by the fact that the character concept is rather Circle Orboros–he teleports around, uses lightning powers,  and has a vaguely unsavory secret agenda.

Wait here. I'll be back. I promise.

 

The DM told me he liked that he can only see one or two splashes of color whichever way he looks at him, and when you turn him around the red scabbard is a nice surprise. I thought that was pretty gratifying. I only have four or five hours into him, too, so it went pretty smoothly.

I primed the Druid Wilder, eKrueger, and a Reaper human fighter/undead hunter model that I really have liked for a long time, today. It’s amazing how priming the models will show you all the little bits of flash you missed, the Wilder has lots of little tags around her that I need to clean up. The weather is turning to the Autumn/Winter day temps in the sixties in NorCal, so I am going to need to keep the proverbial weather eye out for good priming days for the next five or six months.

I’d like for eKrueger to be painted for the next tournament, at least. I’m not sure I want him to be cloaked in plain ol’ green. I might use the midnight (“Prussian”) blue for all of my Druids, and the storm theme of Krueger seems to demand a color like that. The olive greens of the studio pKrueger scheme also appeal to me, however.

October 23, 2010

Assembly School

by Nate Birkholz

In the last few weeks since my honeymoon, I have assembled and pinned a ridiculous number of models, especially considering how much work I have to do these days. I had to prepare for a 15-point Tooth-n-Claw/Mangled Metal tournament the week I got back, so I assembled the Feral and the Pureblood (and eKaya and Laris, whom I did not pin). I had endless difficulty getting the pin holes to match on these models, in fact one of the Feral arms was drilled three times to get it to align, and the tails were an anatomically-appropriate pain.

The Pureblood came together somehow in a way that the front arm doesn’t reach the ground, so I will have to re-base him, but I just wanted to finish by that point so I could play in the tournament.

His legs don't go all the way to the ground.

After that I discovered that next month’s tournament will be a 25-point Steamroller event, and I wanted to try eKrueger since I have had some trouble with ranged forces. I assembled and pinned eKrueger, the Gnarlhorn (drilled through the left arm socket into the kneck hole, so I’ll have to Miliput that), the Ravager Whitemane, an Argus, and the Druids of Orboros–all of the druids are pinned except the designated leader model, since I didn’t think I could drill deep enough into the hands to matter. Krueger required me to drill the right arm twice to get an aligned pin, and the arm came loose going in and out of the foam on a single round trip to the FLGS; I hope the latest glue holds, not sure where to go from there if it doesn’t.

After this I wanted to assemble one set of my Warpborn Skinwalkers. I got one hand pinned, tried and failed to pin another, and couldn’t figure out how to pin the bodies. After some investigation into cementing with Miliput in the bodies, I got impatient and just scored the metal and superglued the bodies, arms, and heads. I am sure I will pay for my impatience, so I will wait to see how they hold up going in and out of the foam as well as on the table before I basecoat them.

Have you seen our pitchforks and torches?

Finally, after two weeks of sticking my fingers together with glue, developing a significantly intimate relationship with my pin vise, and several trips to the Internets to learn new swear words, I felt the need to paint. On Monday we are starting a new D&D campaign, and I am resurrecting my Swordmage character from my old San Diego gaming group. I had a basecoated model for this since March or so, and the clock was ticking, so I am going quickly and am not doing him as a real “showcase” paint job. I painted the cloth parts first, and then did a first coat of various browns.

Eladrin Dance Team Swordmage.

 

Next I applied a liberal coat of Devlan Mud to the various browns.

Talk to the hand.

Tomorrow I will highlight the browns, wash again, add a final highlight, then finish of the detailing. A technique I discovered while painting Baldur is to highlight brown leather only with the base color of the leather, instead of with a lighter color. That reads more as leather to my eye than making a lightened version of the base color. I found a tutorial on painting leather online, but it didn’t help me, I’m afraid.

September 14, 2010

More Hairless

by Nate Birkholz

I finished basing Baldur, then ran around everywhere in and outside the building trying to find decent lighting; the outdoor light in NorCal is really bright these days and I couldn’t find indirect light that worked. I think I need to invest in a light tent from Ebay. Next I will have to take the sealing plunge, I am considering using brush on matte varnish from Liquitex.

Under the hood? Cue ball. But don't tease, he's sensitive. And has a 5 foot stone sword.

No updates from me for a couple weeks, probably. I am getting married Saturday. Insert Sustained Attack joke here, but I’m pleased as punch.

September 11, 2010

Has He Considered Minoxidil?

by Nate Birkholz

I finished primary painting on Baldur today. I mainly have a small amount of cleanup to do, and have to base the model, and then figure out what to do about sealing him.

Reach or no reach, he's compensating.

I painted the sword separately: the paint had some adhesion issues, as you can see in the hilt, and I had a hard time getting the peg into the slot, even though it had dry fit fine before I painted the model (but after priming). I drybrushed it pretty heavily, but enough primer shows through that I probably would never qualify for hardcore with this model. As I noted before, the green of the cloth isn’t quite what I was looking for, but it works. The shoulders are drybrushed as recommended in the Hordes Primal MkII rulebook, and that went very smoothly, thanks PP! That’s as close as I’ll ever get to those amazing studio paint jobs.

The tunic is the same color as the upper leather kilt, and at first I had tried too hard to highlight it with a lightened base color. I re-basecoated it, washed with Citadel Devlan Mud, and added highlights with some of the basecoat color thinned 2:1, and it worked much better. It isn’t quite as good as the result I got on the kilt, for an unknpwn reason to me, but I am pleased overall.

His left hand didn’t quite work as intended, but his right hand was perfect. I basecoated with VMC Brown Rose, painted three glazes of 4:1 thinned VMC Sunny Skin Tone, highlighted with slightly thinned VMC Pale Flesh, washed with Citadel Ogryn Flesh, then highlighted with a drybrush of the thinned Pale Flesh. I liked the result so much that I tried painting all the flesh on one of my Tharn Bloodtrackers with the formula, and it’s not working at that scope of skin showing.

I really need to make or find a lightbox, because I have nowhere with quality light to take a photo.

I was expecting a deer in my headlights, not this.

Probably about 7 hours in the model so far.